Chimera

2024 SRD

Large Monstrosity, Chaotic Evil

Armor Class: 14

Hit Points: 114 (12d10 + 48)

Speed: 30 ft., Fly 60 ft.

STR
19
DEX
11
CON
19
INT
3
WIS
14
CHA
10

Skills: Perception +8

Senses: Darkvision 60 ft.; Passive Perception 18

Languages: Understands Draconic but can’t speak

Challenge: 6

Actions

  • Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
  • Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
  • Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
  • Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
  • Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.