Chimera
2024 SRD
Large Monstrosity, Chaotic Evil
Armor Class: 14
Hit Points: 114 (12d10 + 48)
Speed: 30 ft., Fly 60 ft.
STR
19
DEX
11
CON
19
INT
3
WIS
14
CHA
10
Skills: Perception +8
Senses: Darkvision 60 ft.; Passive Perception 18
Languages: Understands Draconic but can’t speak
Challenge: 6
Actions
- Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
- Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
- Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
- Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
- Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.