Ice Mephit
2024 SRD
Small Elemental, Neutral Evil
Armor Class: 11
Hit Points: 21 (6d6)
Speed: 30 ft., Fly 30 ft.
STR
7
DEX
13
CON
10
INT
9
WIS
11
CHA
12
Skills: Perception +2, Stealth +3
Damage Vulnerabilities:Fire
Condition Immunities: exhaustion, poisoned
Senses: Darkvision 60 ft.; Passive Perception 12
Languages: Primordial (Aquan, Auran)
Challenge: 1/2
Traits
- Death Burst. The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.
Actions
- Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.
- Fog Cloud (1/Day). The mephit casts Fog Cloud, requiring no spell components and using Charisma as the spellcasting ability.
- Frost Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.