Mummy

2024 SRD

Medium Undead, Lawful Evil

Armor Class: 11

Hit Points: 58 (9d8 + 18)

Speed: 20 ft.

STR
16
DEX
8
CON
15
INT
6
WIS
12
CHA
12

Saving Throws: WIS

Damage Vulnerabilities:Fire
Damage Immunities:NecroticPoison

Condition Immunities: charmed, exhaustion, frightened, paralyzed, poisoned

Senses: Darkvision 60 ft.; Passive Perception 11

Languages: Common plus two other languages

Challenge: 3

Actions

  • Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
  • Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can’t regain Hit Points, its Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
  • Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy’s next turn. Success: The target is immune to this mummy’s Dreadful Glare for 24 hours.