Priest
2024 SRD
Medium Humanoid (Cleric), Neutral
Armor Class: 13
Hit Points: 38 (7d8 + 7)
Speed: 30 ft.
STR
16
DEX
10
CON
12
INT
13
WIS
16
CHA
13
Skills: Medicine +7, Perception +5, Religion +5
Senses: Passive Perception 15
Languages: Common plus one other language
Challenge: 2
Actions
- Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
- Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
- Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.
- Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Light, Thaumaturgy 1/Day: Spirit Guardians
- Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.