Manacles

These metal restraints can bind a Small or Medium creature. Escaping requires a successful DC 20 Dexterity check, and breaking them requires a successful DC 20 Strength check. Each set comes with one key; without it, a creature proficient with thieves' tools can pick the lock with a successful DC 15 Dexterity check. Manacles have 15 hit points.

Category: Items
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